It’s guarded by a flock of predatory birds, which swoop out of the brilliant blue sky to attack the unwary Frey as she attempts to collect the treasure. There are still dangers lurking around every corner. The scene is peaceful and starkly contrasts with the savage fight Frey just left behind, but don’t let the tranquility fool you. Tall trees shade vibrant patches of flowers from a sunny sky. Eventually, the Break begins to lighten, revealing Avoalet’s striking scenery. After a hard-won fight full of dramatic magical combat, Frey continues moving into the murky new land. It’s these sharp weapons that we first see emerging out of the heavy fog as the deer ram into the game’s heroine. The metallic latticework weaves up past the creatures’ black, lifeless eyes and wraps around viciously pointed antlers. Their flesh looks like it was melted with molten gold, which leaves the animals gilded in an unnatural, web-like pattern. Within moments of entering the realm, a pair of mutant bucks attack Frey. That includes warping the area’s native creatures into crazed beasts. “Avoalet is very blue and lush, with green and flowers and bodies of water,” says Mitsuno, “but the Break has done really messed up stuff to the landscape.” Creative producer Raio Mitsuno explains that each realm has a distinct identity. The name underscores Avoalet’s fertile nature while also connecting to larger design themes. The first area we saw in this land is fittingly called The Water Garden. Unlike its neighboring realm, Avoalet boasts a thriving, verdant landscape.
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